Indigation Final Update - July 17th

After much consideration we've decided to cancel Indignation and pursue other projects. When we initially tackled this challenge, it was our first real introduction to Unity. From AI, Combat, and Camera Systems we tackled a new challenge every day. Some of the most memorable aspects involved pouring over design docs for days and implementing our ideas piece by piece.

I am thankful for the time I've spent on this project. It will be an experience to remember for future endeavours.

Some leftover images and extra animations: